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Fifth Mountain Studios
Fifth Mountain Studios

5 Followers

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Sep 1, 2021

Android debugging with Unity

by Harry Jackson (Upwardbinkie) Hello there! If you’re reading this, it’s probably because you’re making a game for Android and are having trouble debugging it from your device. In that case, you’re in luck as we’re about to share exactly how we do it. Preparing the Android device First you’ve got to make sure…

Unity

3 min read

Android debugging with Unity
Android debugging with Unity
Unity

3 min read


Mar 19, 2021

Getting Started with AdMob + Unity

by Carlos Zepeda Quintanar Hi folks! We’ve been quiet for some time, things were a bit hectic the last few weeks. Our latest game was disabled from the Google Play Store, and it took us some time to figure out what was going on. …

Admob

5 min read

Getting Started with AdMob + Unity
Getting Started with AdMob + Unity
Admob

5 min read


Jan 17, 2021

Integrating GameAnalytics into Unity

by Carlos Zepeda Quintanar We soft-launched our first game, Pafu, a physics-based puzzle mobile game now available for Android. We spent our last sprint — among other things — instrumenting our game using GameAnalytics(GA) and Facebook SDK and thought you might want to know how it’s done. …

Gamedev

4 min read

Integrating GameAnalytics into Unity
Integrating GameAnalytics into Unity
Gamedev

4 min read


Jan 7, 2021

Hi everyone!

We are Fifth Mountain Studios (FMS), an indie game dev studio from Mexico founded by 4 childhood friends. Our journey started around mid-2018 in Xalapa, a city in the state of Veracruz located at the foot of the dormant volcano, Macuiltepetl, or “Fifth Mountain” in Nahuatl. Since then our team…

Gamedev

1 min read

Gamedev

1 min read

Fifth Mountain Studios

Fifth Mountain Studios

5 Followers

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